WIP of the environment in Unity. I’m still trying to work out the lights and shadows. Going to put the animations in tomorrow.
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---------------------------------------------^^~ Charcoal Me ~^^
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Some renders of the lab environment I’ve been working on for school. These are all real time shots out of Unity3D.
Here is a link to the actual project that you can enjoy:
—— Link to the Lab ——
I was trying to do a real time cutscene in Unity with heavy focus on the Environment and Character… so sorry for my animation quality. I’m no animator, but I tried my hardest!! :P
It has audio, so don’t forget to turn on your speakers! Although, it might be loud. So don’t turn it up to high.
Thanks and enjoy!
WIP of the environment in Unity. I’m still trying to work out the lights and shadows. Going to put the animations in tomorrow.
Finished texturing these. I have a few others that I finished and need to do renders of, but for now I need sleep.
Another piece to the current lab scene project I’m working on. This is some water/chemical pump thing for the cryo-tubes. The pipes are modular and can continue on.
ALL DONE!!!… well except for doing the diffuse map…. But, I’m doing modeling this sucker and doing all it’s normal maps. Had to do a lot of tweaking here and there to get it to look the way I wanted.
The glass tube is done as well… I just couldn’t figure out how to do transparency in Marmoset… so I just left it out. Haha.
Finished baking out the normal maps for the cryo tube. Just a couple places that need to be fixed…mainly around the edges of the top. After that I just need to duplicate all the pieces and place them back into their respective places.
Just finished the texture map on this character. Not sure how happy I am with it. Might have to go back and do some more work, but for now… time to sleep.
The 2nd and 3rd images are an example of the matcap trick I used. The first is my quick diffuse painting pass while the second is done with baking zbrush matcap info into the diffuse. It gives a cool effect I think~
Long night, but I finally finish the UV unwrap of this cryo tube! Now for some sleep. I’ll bake the normals tomorow.